![]() ![]() ( PC only at this point, but in time I plan on showing mac users some love too. Anyone interested in using the PS3 controller as a cheap MIDI controller? If people respond, I'll go ahead and post the application and source code online as a free download when it's finished. ( Demo: - Ignore the quality, will repost a better one later ) It's not gonna take long to finish this lil program, and it's going to be extremely simple to use. So, in coming up with new and exciting things to do with it, I started working on an application to translate all of the button presses and thumbstick moves into MIDI control data. OP (In development) I happened to have had a PS3 controller just lying around, problem was I don't own a PS3. For now, you can map the controls to controls/parameters in various pieces of popular DAW software and use it as a pseudo-control device (ie, using thumbsticks to modulate effect parameters in ableton, or whatever). It's not entirely complete yet, it doesnt support the PS3's D-pad and there are no options to modify what midi commands are sent and how they're sent just yet, but that will come soon. I've posted the current version of this project here: Monthly Releases - please note that these are done fairly inconsistently due to low levels of activity! If you feel your comment was not fully answered or if you were not satisfied with the community's replies, try the next Discussion Thread. Use the Weekly Discussion Thread for personal requests such as recommendations, asking the community a question, opinion & etc. 'Low effort' self posts or personal requests that are more suited to the Weekly Discussion Thread may be directed towards there at mod discretion. Reposts within the first 6 months will be subject to removal. No post type/genre/artist bashing and ridiculing. No asking others to upvote your posts via social media outlets. Look for the original source of content and submit that. Please try and support the artists and submit their content directly. We do not allow YouTube/SoundCloud channels or Blogs/Websites to only post their content. ![]() *Please do not downvote if the genre is not completely accurate. When submitting music we encourage you to use the following format: Artist - Song/Mix Title (Remixer if Applicable) (Release Year) A little extra text here is ok! Genres and release years are not compulsory, but Artist - Song/Mix Title is still required. Genre Specific /r/electronicmusic Playlist R/electronicmusic's FAVORITE ALBUM TOURNAMENT for a list of our favorites! Looking for new music? Want to know what some of the best albums are in the genre? Check out In other words, you can quit ControllerMate after you finished setting it up and let the background app take over.A place to share, learn and talk about anything electronic music.Īrtists/Managers - Click here to schedule an AMA The type of devices are perceived by most applications as real devices, fact that allows you to ControllerMate’s building blocks and driver configuration to control them.ĬontrollerMate’s built-in helper is designed to run in the background and monitor that attached controllers in order to perform the current programming when the application is not running. More experienced users are given the option to create virtual tablet, mouse or joystick devices that are controlled by ControllerMate programming. Create virtual devices and use them to control apps You also have the option to use ControllerMate and create, and send MIDI messages via MIDI sources. What is more, MIDI messages can be used to trigger building blocks just like you would do with a joystick, mouse or keyboard. Hence, by using a driver configuration, you can enable or disable buttons, or change their function altogether. Thanks to ControllerMate, you can reconfigure drivers and personalize the default behavior of a mouse or keyboard that uses the ControllerMate driver. Customize the behavior of your devices based on your needs It is worth mentioning that some building blocks respond directly to controls on your devices while other block are designed to trigger an action on ControllerMate’s virtual mouse or keyboard, run AppleScripts, launch apps or open files. ![]() You can built ControllerMate actions using over 70 different building blocks, which can use to build complex actions. Select the CustomUnityAsset and open the UI. The above mentioned actions cover any mixture of keystrokes, mouse clicks and dragging gestures and more. Create CustomUnityAsset atom using the standard add atom method (Misc -> CustomUnityAsset -> Add Object). Easily build functions using a wide variety of blocks ControllerMate is a practical and very useful macOS application that you can use to configure various buttons, hat switches and axes on HID devices to perform the desired mouse, keyboard or Finder action. ![]()
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